Privacy
This page covers this website and its playtest list. The game itself has its own, longer privacy policy. You can read it at play.willowmereonline.com/privacy.
This website
No cookies, no trackers, no analytics and no ads. The fonts and pictures all come from this site, so visiting it doesn’t tell anyone else you were here. Like any website, the server sees your connection’s address while it answers you, and keeps it only in memory, for rate limits against spam.
The playtest list
When you sign up, we keep:
- your email address;
- what you’ll play on, and how you heard about us if you told us;
- when you signed up, and a scrambled fingerprint of your connection (a keyed hash, not the address itself) to spot spam;
- once we have a spot for you, the invite code we made for you, and whether you’ve used it.
We use your email for one thing: to send you your invite. No newsletter, no marketing, and the list is never shared or sold. Your other answers help us plan the playtest (how many people play on phones, for example).
We keep it until the playtest is over or you ask us to remove you. Once you’re playing, the game’s own privacy policy covers your account.
Coming off the list
Every invite email has your own link to take yourself off the list, and so does the thank-you you see right after signing up. Or write to [email protected] from the address you signed up with. Either way, your email and answers are deleted, and an invite code you haven’t used stops working.
Who we are
Willowmere Online is made by PixelStory Studio, a one-person studio in Ontario, Canada. Questions about your information go to [email protected].