Livelihoods
Eleven ways to make a living that aren't hitting things. Each one is taught by somebody who hands you your first tool, and each one feeds another.
| Calling | Taught by | Opens | What it makes |
|---|---|---|---|
| Foraging | Gran Ottoline (Sunvale), Old Bramblefoot (Thornwood), Herb-wife Orla (Moonmere) | From the start | Herbs, blossoms, mushrooms, berries, kelp and the odd fallen star. |
| Fishing | Old Bram (Sunvale), Ferryman Ossery (Thornwood), Granny Neap (Moonmere) | After Foraging | Trout, mackerel, herring and, if you're patient, stranger things. |
| Digging | Grandad Wicket (Sunvale), Truffler Maddock (Thornwood), Clammer Tobiah (Moonmere) | After Foraging | Worms, stones and clay; old coins, seeds, curios with a story, and now and then something rare. |
| Cooking | Auntie Bramblewick (Sunvale), Granny Puffcap (Thornwood), Sizzle (Moonmere) | After Fishing, once your Fishing is level 3 | Dishes you eat for a while's strength: grilled fish, soups, tarts, stews. |
| Farming | Miller Agatha (Sunvale), Seedwarden Bryn (Thornwood), Gardener Thrift (Moonmere) | After Cooking, once your Foraging is level 4 | Carrots, turnips, strawberries, pumpkins; eggs, milk and wool. |
| Woodcutting | Huntmaster Garth (Sunvale), Foreman Garrow Pike (Thornwood), Boat-builder Jory (Moonmere) | Once you've settled in, after your first main quest | Planks, and in time seasoned oak, burl, amberwood and elderheart. |
| Calling | Taught by | Opens | What it makes |
|---|---|---|---|
| Shipwright | Shipwright Odessa Saltash (Sunvale), Boatwright Corin Reedly (Thornwood), Shipwright Dagny Holm (Moonmere) | After Woodcutting | Passage for townsfolk with somewhere to be, crates and letters carried port to port, and a boat that feels like home. |
| Mining | Miner Opal (everyone) | In Stonewake, at the end of Chapter 1 | Copper, mountain iron, quartz and deepvein ore; smelted at a forge into ore a smith uses. |
| Building | Chainwright Ysolde (everyone) | In Stonewake, after Woodcutting | Timber beams, benches, window frames, hearths and weathervanes: pieces for a home. |
| Weaponcraft | Smith Gorra (everyone) | In Stonewake, after Mining | Keen swords, staves, daggers, axes, spears and bows for every job. |
| Armorcraft | Armorwright Tilde (everyone) | In Stonewake, after Mining | Armour of every weight for every piece, rings, pendants and capes. |
| Alchemy | Alchemist Vell (everyone) | In Stonewake, once Foraging is an Apprentice | Salves, draughts, tonics and antidotes; one day, a philter. |
| Crafting | Marta Sedge (everyone) | In Reedfen, in Chapter 3 | Baskets, yarn, nets, blankets and quilts. |
Ranks: Novice (1), Apprentice (10), Journeyman (20), Artisan (30), Master (45).

Pro Tip
Gather a little of everything. Somebody will always want exactly the thing you gave away yesterday, lu.
Where the fish are
Every fishing spot in the homelands, by place.
| Fish | Place | Spots |
|---|---|---|
| Lake Trout | Meadowlands | 4 |
| Lake Trout | Whisperwood | 2 |
| Lake Trout | Thimble Glade | 2 |
| Lake Trout | Fernlight Dell | 2 |
| Lake Trout | Midrib Ferry | 3 |
| Silver Mackerel | Mistshore | 3 |
| Silver Mackerel | Stiltwater | 3 |
| Silver Mackerel | Purrwick | 1 |
| Silver Mackerel | Saltwhistle Point | 3 |
| Silver Mackerel | Harbor | 3 |

Your backyard
Seeds keep the real clock: plant, water, come back later.
| Crop | Grows in |
|---|---|
| Carrots | 20 minutes |
| Turnips | 40 minutes |
| Strawberries | 60 minutes |
| Pumpkins | 120 minutes |
| Wheat | 30 minutes |
| Potatoes | 50 minutes |
| Tomatoes | 90 minutes |
| Sunflowers | 180 minutes |
| Melons | 240 minutes |